The one about comic books.

Been a while, did you think we had stopped? Nope, its just summer, and its been nice and its been busy. But we managed to record, and geek out on something none the less.

This time, we talk about a lot of things that we do when we aren't playing video games, which is movies, tv shows and comic books. Oh yes, deep in the nerd wheel house.

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Faster Than Love

Just in time for the weekend is episode 2 of our season 2.

Do you play FTL? Well, we do, and it turns out, we all love it. Don't misunderstand, its a tough game, but we still love it.

What do you think? Love it? Hate it? Give the podcast a spin in your podcatcher, and send your feedback to us, or comment right here!

And share us with your gaming peeps! 

Subscribe on iTunes:

https://itunes.apple.com/us/podcast/game-mechanics-podcast/id592345365?mt=2

Or listen below.


Feedback:

Season 2 Begins.

After a lengthy hiatus, we return with season 2. 

You may ask, whats a season 2 of a podcast? Well, in our case its the same stuff packed in a different wrapper with some new intro music. Seriously, we like to keep it fresh round these parts.

We also have our first ever Game Mechanics Guest! He shows us how to Halo. Join us as we try to keep David from sharing too many of his secrets on the podcast, as we cover topics like: Teaching kids to persevere when they're losing; how to enjoy the time playing rather than focusing on winning; and finally, listen as we clumsily muddle through some of our favorite music in games.

All that, and however many more side topics we can fit in, on this season 2 episode 1 of the game mechanics podcast.

Our break music is:

Fantastique [STOP 2X2 #04] (Fancy Mike) / CC BY-NC-ND 3.0

Mass Defect.

In this podcast Paul, David and Myk talk about the "stickiness" of games.

How long do you play a game before you decide it's worth continuing to play, or if it's time to set it down?

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Narrative Dissonance.

Were back! This time with a somewhat long podcast in which we discuss the disconnect between story and mechanics in some recent games, notably Tomb Raider.

We also graze on topics like, emotionally scarring our children, Sleestacks, mid life crisis' and dangling, TRex biceps, and best of all, Duck Hunt. Yes, this is a gaming podcast, lets go!

 

Feed the machine...

Another dadcast episode is up! David and Myk record and opportunistic chat about "Game Addiction, growing up and, and our kids", and finding the right balance of digital and non-digital time. Join us won't you? Open the ears....

 

David gets "Eaten by Zombies!"

Welcome back. Join us, won't you? Join David, Paul and Myk as they regale tales of the deck building game, "Eaten By Zombies". We talk chat a bit about Dead Space 3, but don't worry, we won't spoil it.

It's a jail within a jail, within a city, within a jail...

We're at it again! This time further breaking down the mechanics around narrative in open world games like - Grand Theft Auto, Skyrim, Red Dead Redemption, Just Cause 2 and even MMO's like World of Warcraft! This episode also marks a quality boost where we start using Mics and Mixers like real live professionals... except for David's Rap...Join us won't you?

Quittin' Time by Patrick Lee is licensed under a Attribution-NonCommercial-ShareAlike License.

Why is there always corn?

Join David, Paul, Andrew and Myk as we discuss story vs play in games, how much of a narrative do you need to stay engaged? Games' "illusion of choice" - Do you prefer video games with a defined story and playing through as the protagonist, or would you rather have an impact on the games world? We talk about Skyrim, Mass Effect 3, The Witcher 2, and Daniel Craig.

Quittin' Time by Patrick Lee is licensed under a Attribution-NonCommercial-ShareAlike License.

 

Game Mechanics Epoch!

Join us as we embark on an experimental journey into the minds of gamers. We kick the podcast off with introductions to the mechanics crew, a round table discussion about the games we are currently playing, and some thought provoking discussion about morality in games, that mostly ends up being a Mass Effect post mortum. 

Quittin' Time by Patrick Lee is licensed under a Attribution-NonCommercial-ShareAlike License.

Please excuse the audio quality, we're young, naive, and learning. 

Download Ep.1 (dropbox)